Yep, that is the only way I see of making it work too.
Just use an exclude for the embedded gpu and keep the cores crunching at full steam.
And let the discrete gpu do the most efficient work.
Yep, that is the only way I
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Yep, that is the only way I see of making it work too.
Just use an exclude for the embedded gpu and keep the cores crunching at full steam.
And let the discrete gpu do the most efficient work.