entered into the top-10 list for total credits (by user)
entered into the top-3 podium for total credits (by host)
had a little hiccup with my main cruncher the other day with a defective power cable, but now with it running 4x 3080Ti and 3x 2080Ti, I'm hoping it can achieve 20 million RAC on a single system. not bad to do 1/3 of Gary's entire output in a single system lol. and more than half his output with only three :).
Ian, that is wonderful news. It gives me hope... well, not really... to think that one day I could actually do that too. Of course, it will take me about 200 years to accomplish that small feet, so I think I'll just have to be satisfied with what I have.
I am pleased to note that I have a system that has passed the 9.5M RAC mark. And has achieved the highest ranking I have ever achieved on this project.
Tom M
Tom, I am quite surprised that your actually accomplishing so much with all the tinkering you've been up to.
Congratulations to you and your machines. I doubt that there's even a chance that your best machine will stay in the configuration that you have it now for any length of time. Am I right?
I am pleased to note that I have a system that has passed the 9.5M RAC mark. And has achieved the highest ranking I have ever achieved on this project.
A Proud member of the O.F.A. (Old Farts Association). Be well, do good work, and keep in touch.® (Garrison Keillor) I want some more patience. RIGHT NOW!
George, congratulations on the 1B milestone and thank you for your efforts on behalf of the project. Also, thanks for the link. I was shocked at how little I was contributing to Einstein, as I have the GPUs of 6 crunchers (15 GPUs) dedicated to Einstein and the GPUs of 7 crunchers (17 GPUs) dedicated to a different project. Lurking on the forums, it appears that Mac GPUs and eGPUs are much less productive than equivalent PC GPUs.
GWGeorge007 wrote:
I'm not sure if this is a good place for this or not, but I saw this in the BOINC website which has the Top 100 Multi-Project BOINC Participants. I was quite surprised to find myself and two of my teammates on this list.
Lurking on the forums, it appears that Mac GPUs and eGPUs are much less productive than equivalent PC GPUs.
you'll have to be more specific about what a "Mac GPU" and "eGPU" actually are. and what subproject specifically you're running. since your computers are hidden, we cannot make any real suggestions.
the only Apple GPUs are those present in the M1 processors, but they are Metal only and do not support OpenCL, so they cannot be used for any BOINC project. If "Mac GPU" means "an AIC GPU in a Mac", then you'll need to elaborate on which GPU you have specifically, Nvidia or AMD, and which model(s).
same with the eGPU(s). on it's face, the reduced bandwidth of a GPU in an external enclosure shouldnt matter much for Einstein. but you'll need to expand on which GPUs are in those enclosures and their specific setups.
Einstein has two different subprojects, Gamma Ray (FGRPB1G) and Gravitational Wave (O3AS). the gamma ray tasks run faster and award a lot more credit/unit-time.
The gravitational wave app is slower, and more CPU bound, fast GPUs are easily bottlenecked by a slow CPU.
With more recent advancements and improvements in the Gamma Ray Nvidia application, Nvidia cards generally outperform AMD cards for Einstein. but to get the faster application you need to make sure you are running compatible GPUs with recent drivers (Maxwell and newer, and Driver 470 and newer). If you are running older GPUs and/or older drivers, you will still get the older/slower application. upgrading the drivers to latest will allow the newer app to show up (v1.28) and 40-100% boost in GPU production (YMMV, depends on model). this applies to gamma ray only, the gravity wave app hasn't been further optimized.
Thanks for the thoughtful response. Happy to clarify.
I crunch E@H Gamma-ray pulsar binary search #1 tasks (two per GPU, typically) on a MacPro 3,1 (2x NVIDIA GTX 980 GPUs), a MacPro 4,1 (2x NVIDIA GTX 980 GPUs), a MacPro 5,1 (NVIDIA GTX 680 GPU), and three MacMini 8,1s (hex core i5; connected via TB3 to a total of 10 AMD GPUs in individual eGPU enclosures - a mixture of RX 580s, RX Vega 56s, RX Vega64s, RX 5700 XTs, RX 6600s, and RX 6600 XTs).
Thanks in advance for any advice.
Ian&Steve C. wrote:
Tigers_Dave wrote:
Lurking on the forums, it appears that Mac GPUs and eGPUs are much less productive than equivalent PC GPUs.
you'll have to be more specific about what a "Mac GPU" and "eGPU" actually are. and what subproject specifically you're running. since your computers are hidden, we cannot make any real suggestions.
the only Apple GPUs are those present in the M1 processors, but they are Metal only and do not support OpenCL, so they cannot be used for any BOINC project. If "Mac GPU" means "an AIC GPU in a Mac", then you'll need to elaborate on which GPU you have specifically, Nvidia or AMD, and which model(s).
same with the eGPU(s). on it's face, the reduced bandwidth of a GPU in an external enclosure shouldnt matter much for Einstein. but you'll need to expand on which GPUs are in those enclosures and their specific setups.
Einstein has two different subprojects, Gamma Ray (FGRPB1G) and Gravitational Wave (O3AS). the gamma ray tasks run faster and award a lot more credit/unit-time.
The gravitational wave app is slower, and more CPU bound, fast GPUs are easily bottlenecked by a slow CPU.
With more recent advancements and improvements in the Gamma Ray Nvidia application, Nvidia cards generally outperform AMD cards for Einstein. but to get the faster application you need to make sure you are running compatible GPUs with recent drivers (Maxwell and newer, and Driver 470 and newer). If you are running older GPUs and/or older drivers, you will still get the older/slower application. upgrading the drivers to latest will allow the newer app to show up (v1.28) and 40-100% boost in GPU production (YMMV, depends on model). this applies to gamma ray only, the gravity wave app hasn't been further optimized.
"I was born in a small town, and I live in a small town." - John Mellencamp
You might be out of luck for Apple/Nvidia due to the huge driver issues/headaches and Apple’s general lack of support for Nvidia, at least recently. It seems they’ve abandoned each other. Your 680 card is too old to use the new faster app, but your 980s potentially could. But again the problem is drivers on Mac. the new application uses (and hence requires) features only available in OpenCL 2.0 and newer. Historically, Nvidia drivers only included legacy OpenCL 1.2 support. But starting with their 465 driver branch and newer, Nvidia bumped that to OpenCL 3.0. The project also will not send you the new application unless they detect that you have compatible drivers installed that report at least OpenCL 2.0.
I’m not super familiar with mac/Nvidia drivers since I don’t run macs, but a quick Google search shows the latest drivers as some CUDA 10.1 drivers released in 2019. This is well before change to OpenCL 3.0 in Spring 2021. Unless there are newer drivers available to get the latest features, there’s probably nothing you can do outside of changing to a Linux or Windows OS which has better Nvidia driver support.
nothing you need/can do about the AMD cards, just keep chugging along.
One thing you could try on all your systems (if you’re not already) is to try running multiple tasks to see if you get a little better production. Try 2-3 at a time on each GPU. The each task will run slower, but shouldn’t be slower than the multiple, leading to a slight boost in overall output.
Thanks for the recommendations. Since the majority of my crunchers are at work doing work-related things, I don't have much opportunity to optimize them for E@H crunching. Besides, the bandwidth of the TB3 connection between my MacMinis and eGPUs is likely to be limiting my E@H productivity. Obviously, there is nothing I can do about that short of buying a MacPro 7,1. Not going to do that until I see how the forthcoming Apple Silicon MacPro impacts MacPro 7,1 pricing.
Again, thanks for being generous with your time and insights.
Ian&Steve C. wrote:
You might be out of luck for Apple/Nvidia due to the huge driver issues/headaches and Apple’s general lack of support for Nvidia, at least recently. It seems they’ve abandoned each other. Your 680 card is too old to use the new faster app, but your 980s potentially could. But again the problem is drivers on Mac. the new application uses (and hence requires) features only available in OpenCL 2.0 and newer. Historically, Nvidia drivers only included legacy OpenCL 1.2 support. But starting with their 465 driver branch and newer, Nvidia bumped that to OpenCL 3.0. The project also will not send you the new application unless they detect that you have compatible drivers installed that report at least OpenCL 2.0.
I’m not super familiar with mac/Nvidia drivers since I don’t run macs, but a quick Google search shows the latest drivers as some CUDA 10.1 drivers released in 2019. This is well before change to OpenCL 3.0 in Spring 2021. Unless there are newer drivers available to get the latest features, there’s probably nothing you can do outside of changing to a Linux or Windows OS which has better Nvidia driver support.
nothing you need/can do about the AMD cards, just keep chugging along.
One thing you could try on all your systems (if you’re not already) is to try running multiple tasks to see if you get a little better production. Try 2-3 at a time on each GPU. The each task will run slower, but shouldn’t be slower than the multiple, leading to a slight boost in overall output.
"I was born in a small town, and I live in a small town." - John Mellencamp
Ian&Steve C. wrote: several
)
Ian, that is wonderful news. It gives me hope... well, not really... to think that one day I could actually do that too. Of course, it will take me about 200 years to accomplish that small feet, so I think I'll just have to be satisfied with what I have.
Proud member of the Old Farts Association
Tom M wrote: I am pleased to
)
Tom, I am quite surprised that your actually accomplishing so much with all the tinkering you've been up to.
Congratulations to you and your machines. I doubt that there's even a chance that your best machine will stay in the configuration that you have it now for any length of time. Am I right?
Proud member of the Old Farts Association
Tom M wrote: I am pleased to
)
https://einsteinathome.org/host/12919012
A Proud member of the O.F.A. (Old Farts Association). Be well, do good work, and keep in touch.® (Garrison Keillor) I want some more patience. RIGHT NOW!
George, congratulations on
)
George, congratulations on the 1B milestone and thank you for your efforts on behalf of the project. Also, thanks for the link. I was shocked at how little I was contributing to Einstein, as I have the GPUs of 6 crunchers (15 GPUs) dedicated to Einstein and the GPUs of 7 crunchers (17 GPUs) dedicated to a different project. Lurking on the forums, it appears that Mac GPUs and eGPUs are much less productive than equivalent PC GPUs.
"I was born in a small town, and I live in a small town." - John Mellencamp
Tigers_Dave wrote: Lurking
)
you'll have to be more specific about what a "Mac GPU" and "eGPU" actually are. and what subproject specifically you're running. since your computers are hidden, we cannot make any real suggestions.
the only Apple GPUs are those present in the M1 processors, but they are Metal only and do not support OpenCL, so they cannot be used for any BOINC project. If "Mac GPU" means "an AIC GPU in a Mac", then you'll need to elaborate on which GPU you have specifically, Nvidia or AMD, and which model(s).
same with the eGPU(s). on it's face, the reduced bandwidth of a GPU in an external enclosure shouldnt matter much for Einstein. but you'll need to expand on which GPUs are in those enclosures and their specific setups.
Einstein has two different subprojects, Gamma Ray (FGRPB1G) and Gravitational Wave (O3AS). the gamma ray tasks run faster and award a lot more credit/unit-time.
The gravitational wave app is slower, and more CPU bound, fast GPUs are easily bottlenecked by a slow CPU.
With more recent advancements and improvements in the Gamma Ray Nvidia application, Nvidia cards generally outperform AMD cards for Einstein. but to get the faster application you need to make sure you are running compatible GPUs with recent drivers (Maxwell and newer, and Driver 470 and newer). If you are running older GPUs and/or older drivers, you will still get the older/slower application. upgrading the drivers to latest will allow the newer app to show up (v1.28) and 40-100% boost in GPU production (YMMV, depends on model). this applies to gamma ray only, the gravity wave app hasn't been further optimized.
_________________________________________________________________________
Thanks for the thoughtful
)
Thanks for the thoughtful response. Happy to clarify.
I crunch E@H Gamma-ray pulsar binary search #1 tasks (two per GPU, typically) on a MacPro 3,1 (2x NVIDIA GTX 980 GPUs), a MacPro 4,1 (2x NVIDIA GTX 980 GPUs), a MacPro 5,1 (NVIDIA GTX 680 GPU), and three MacMini 8,1s (hex core i5; connected via TB3 to a total of 10 AMD GPUs in individual eGPU enclosures - a mixture of RX 580s, RX Vega 56s, RX Vega64s, RX 5700 XTs, RX 6600s, and RX 6600 XTs).
Thanks in advance for any advice.
"I was born in a small town, and I live in a small town." - John Mellencamp
You might be out of luck for
)
You might be out of luck for Apple/Nvidia due to the huge driver issues/headaches and Apple’s general lack of support for Nvidia, at least recently. It seems they’ve abandoned each other. Your 680 card is too old to use the new faster app, but your 980s potentially could. But again the problem is drivers on Mac. the new application uses (and hence requires) features only available in OpenCL 2.0 and newer. Historically, Nvidia drivers only included legacy OpenCL 1.2 support. But starting with their 465 driver branch and newer, Nvidia bumped that to OpenCL 3.0. The project also will not send you the new application unless they detect that you have compatible drivers installed that report at least OpenCL 2.0.
I’m not super familiar with mac/Nvidia drivers since I don’t run macs, but a quick Google search shows the latest drivers as some CUDA 10.1 drivers released in 2019. This is well before change to OpenCL 3.0 in Spring 2021. Unless there are newer drivers available to get the latest features, there’s probably nothing you can do outside of changing to a Linux or Windows OS which has better Nvidia driver support.
nothing you need/can do about the AMD cards, just keep chugging along.
One thing you could try on all your systems (if you’re not already) is to try running multiple tasks to see if you get a little better production. Try 2-3 at a time on each GPU. The each task will run slower, but shouldn’t be slower than the multiple, leading to a slight boost in overall output.
_________________________________________________________________________
Thanks for the
)
Thanks for the recommendations. Since the majority of my crunchers are at work doing work-related things, I don't have much opportunity to optimize them for E@H crunching. Besides, the bandwidth of the TB3 connection between my MacMinis and eGPUs is likely to be limiting my E@H productivity. Obviously, there is nothing I can do about that short of buying a MacPro 7,1. Not going to do that until I see how the forthcoming Apple Silicon MacPro impacts MacPro 7,1 pricing.
Again, thanks for being generous with your time and insights.
"I was born in a small town, and I live in a small town." - John Mellencamp
Finally jumped over 300
)
Finally jumped over 300 Million Credits
Congratz. Pretty good
)
Congratz. Pretty good progress in less than a year.